E3 2012: Sony’s Forgotten Technologies

Sony has developed a reputation of being both the pioneers and engineers of future technology. Unfortunately, for every great invention produced, they leave another behind. This has been especially true during the past few years. Sony has too many recent products that need a renewal, some younger than you’d expect. This E3, Sony is given another chance to please the early adopters of these forgotten technologies. The most obvious of the bunch being…

The Playstation Move

Motion controls have always left me more than sleptical. In retrospect, it is fairly easy to see why. The Wii turned into a casual mini-game hoarder. The Kinect lacked reliable input methods, resulting in over-simplified experiences. The Playstation Move was the only one that gleamed with potential. Compatible with both Killzone 3 and Resistance 3, no one could possibly argue against its value to the core gamer -that is open to the concept of motion controls, of course. Even so, one fatal problem arose with the Playstation Move; lack of support.

In fact, the Playstation Move lacks both third-party and first-party support. A handful of core gamers still see the true potential of the peripheral while Sony has practically given up on it. There are almost no quality exclusive titles, and the best experiences are not even exclusive to Sony’s motion controller. Additionally, the Playstation Move isn’t even given proper marketing any more. According to Sony, 2012 will be the year that the Move controller is “relaunched“, hosting a handful of currently unannounced core games. If this is true, Sony can please quite a number of people. After all, one of every six Playstation gamers have purchased the Move.

3D Gaming

Think that 3D television sales were a dud? Think again. Sony claims that 20% of all Killzone 3 demos were downloaded in 3D. The importance of 3D technology in the video game industry is undermined, and rather justifiably. While it is true that 3D technology hasn’t truly altered the experience the way it has in the film industry, 3D gaming is important for another reason. 3D games give 3D television owners more content to chew on. As an owner of multiple 3D televisions, I can honestly say that I don’t use the feature as much as I’d like to. Considering that Sony is a notable contender in the television market, it would be in their best interest to have some continued focus on 3D content at this year’s E3.

SimulView

When Sony launched their Playstation Display, they had a real shot at changing the industry forever, as well as revitalizing the 3D market. This display allowed two players to game on the same screen (splitscreen), while gaving each of them their own view of the entire screen, via a pair of 3D glasses. For more clarification, check out Sony’s official page. This new technology is called SimulView, and some speculated that it could “end splitscreen gaming for good“. Half a year into its lifespan, gamers have about the same amount of compatible content as they did at launch. It’s an unfortunate fate for arguably the greatest innovation that this industry has seen in years.

Playstation Vita

Out of every “forgotten technology” listed, it is safe to assume that the Vita will not belong on this article in a matter of months. The truth is, most consoles go through a post-launch drought. During this time, there are very few titles to get excited about. The most recent example would be last-year’s pre-E3 period for the Nintendo 3DS. Well, pre-E3 season has come around once more, this time leaving Vita owners in the dark. Rumors suggest that E3 will mark the reveal of many notable handheld titles. As aforementioned, this is a safe assumption. The Vita is in the first few months of its lifespan, with many potentially positive years ahead. The 3DS proved that patience is the key for early hardware adopters, but as of right now, owning a Vita has not paid off.

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