Injustice: Gods Among Us [Issue #1] Review

With the release of Injustice: Gods Among Us, I’ve decided that it is appropriate to read and review/discuss the issues in the prequel comic books that lead up to the events in the game. These reviews will be put together at the end of the series, and will be followed by a review of the game. Keep in mind, they are more-so discussions and my thoughts on each issue. There will be spoilers.

Written by: Tom Taylor
Art by: Jheremy Raapack
Colored by: Andrew Elder
Cover by: Jheremy Raapack
Publisher: DC Universe

In anticipation for NetherRealm’s latest fighting game, one wouldn’t blame you for being interested in the prequel comics. Now, I am not a comic book enthusiast. I have read my fair share of graphic novels, but it has truly been a while since I picked up a series and kept up with the issues. Therefore, it would be wise to take these reviews with a grain of salt. I also want to add that these are casually written, and that the game’s review will be a lot more polished. Additionally, I might even try to make a video review for the game, so stay tuned for that.

Anyway, at first glance of the cover, you can already see the direction that the comic is going to go towards. The cover, by the issue’s artist Jheremy Raapack, centres around a blatantly evil Superman with red, glowing eyes. While this plot point is not covered in issue #1, chatter around the internet has revealed far too much about the overall plot of the series for me. Thankfully, the illustrator is not trying to keep any secrets, which puts more focus on the story’s execution, rather than its premise.

The issue begins with an opening monologue from the Dark Knight himself. Batman is pondering the state of Gotham, which is covered in the silence of fear. I thought that this part was noticeably well-written, considering it is a single-page prologue. The issue then jumps back five years, where “Superman” is woken in the middle of the night by the sound of Lois and her child’s heartbeat. The few pages of banter between the two (Lois and Clark) help establish their relationship. The two are called to their jobs and disperse. Superman finds Batman in Metropolis on his way to Star Labs, while Lois is secretly investigating a corrupt councillor. Batman is asked to be the child’s godfather, and Joker shows up with a surprise for Lois, which is where the issue ends (rather abruptly).

The art is fairly impressive, but inconsistent at times. The last frame, for example, is incredibly detailed, while the first appearance of Clark and Lois resorts to a further view; which allows the artist to skimp out on many of the details. For the most part, however, the pages are striking, and hold a great art style. The bigger problem with the issue is that the development feels rushed. Given how short the issue is, every scene is to the point. While I appreciate Taylor’s efforts to draw much intrigue in such little time, it could have used  more of it. With that said, for its length, it felt well-written. Each minor plot piece in the first issue was interesting, enough so that I am looking forward to reading and writing about the next issue.

One last note; Lois and Clark are the focus of the issue, but there is an appearance by a character simply named “Jimmy”. This was easily the weakest part of the issue, considering how blunt it was that he was written to move forward the plot. Perhaps some banter, development, or relevance prior to his big scene would have made me more surprised that he was shot at the end of the issue.

Regardless, I actually really enjoyed Injustice: Gods Among Us #1. If you are reading this review in preparation for the game, I would download the issue free on Comixology. It seems like, even if you know what happens, it is good enough to read for yourself. With that said, the following issues are a dollar each, so stay tuned for more reviews.

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