What? You’ve never heard of the Oculus Rift? Of course you have! Its that funky VR headset that the entire internet can’t get enough of.
For those of you who still have no idea what I’m talking about, this post is for you. Every once in a while, I write a “Point of Interest” piece to clue gamers in on some of the things that have me interested. Sometimes, they are as gigantic as the OUYA, while other times they are a simple FPS made for a 7-day challenge. Either way, there will be a few Point of Interest posts in the next few days. The first being this one.
The Oculus Rift is one of my most anticipated gaming “things” of 2013. It is technically a display, just like the phone screen, laptop screen, or monitor your are looking at now. It connects to your computer, and you see its output through the Rift. What makes it special? Well, it the first step in true VR. VR, of course, being Virtual Reality. Have you ever seen Sword Art Online? Kind of like that.
The display is head-mounted, and is currently being sent to developers. I am saving up some money now to get myself a dev kit. Not to develop, by the way. I want one to play around with the games and tech made by the indie community using the Rift. The Oculus Rift actually has two screens, which is used to create stereoscopic 3D, much like the 3DS.
You may be thinking: “I have a 3D monitor, and there are barely any supported games. Why do I care about this?”
Well, you care because 3D gaming is a gimmick. This, however, is not. The Rift puts you inside the game. It tracks your head position, and creates the illusion as if you are actually in the game. That sounds pretty cool, no? Of course it does! There is already a bunch of content over at their forums and on Youtube. Go check it out.
The consumer version should be out next year, with much higher resolution. Here is the official website. When I get my hands on one, I will post impressions and videos.